Bandwidth for Online Course Platforms: How Much You Need
Bandwidth is the largest hidden cost in running a course platform, and the one number most instructors have never calculated. Here is the arithmetic, simply.
Course video is mostly a person talking or a screen recording. Recorded for what it actually is, it delivers the same picture at a fraction of the data.
Default export settings in every recording tool are calibrated for general video — footage where the camera moves, things happen quickly, and detail changes constantly. Course video is almost the opposite: a mostly static frame, a person who moves a little, or a screen where only a cursor and some text change.
Encoding low-motion content with high-motion settings is the most wasteful thing most instructors do, and fixing it is a one-time job that lowers the bill permanently. The bandwidth guide explains why that bill matters; this one covers the settings.
Compression works by storing one full frame, then storing only what changed in the frames that follow. The less that changes, the less data is needed.
A lecture is nearly ideal for this. The background does not move. The speaker moves a little. A screen recording of slides can be identical for seconds at a time.
The problem is that your recorder does not know what it is looking at. It applies a setting chosen for footage of a football match. You are the one who tells it otherwise — and if you do not, you pay for headroom you never use.
Record at 30 frames per second. If you are recording static slides, lower is fine.
Sixty roughly doubles the data for content that gains nothing from it. Nothing in a lecture moves fast enough to benefit; that setting exists for sport and gaming, which is why many screen recorders default to it.
This is a single dropdown, and it is usually the largest saving available.
Most recorders offer a quality or bitrate setting, and the default is generous because it has to cover fast-moving footage. For a talking head or a slide deck you can go considerably lower without a student noticing.
The one exception is screen recordings with small text. Text is where over-compression becomes obvious — soft edges on code or interface labels genuinely make a lesson harder to follow, while a slightly soft face costs nothing. Give those lessons a little more room.
Record at full HD. Always. Storage is cheap and you cannot add detail back later.
Delivery is a separate decision, and a good platform handles it for you by offering several quality levels and letting each student's player pick based on their screen and connection. What matters is the default: a player that starts everyone at the top rung is spending your maximum on students watching in a five-inch window where they genuinely cannot tell the difference.
There is no case for 4K in a course. It is several times the data, most students watch on phones, and nobody has ever learned faster from a sharper video.
Audio is a fraction of the total, but it is where students actually notice problems. Quiet, inconsistent or distorted audio makes a course feel cheap far faster than soft video does.
Spend your attention here on consistency, not on file size.
Take your longest lesson. Export it twice — once with your current settings, once with the settings above. Watch both on a phone, at the size a student will.
If you cannot tell them apart, re-export the library and stop paying for the difference.
Record at full HD — storage is cheap and you cannot add detail back later. Delivery is a separate question your platform should handle by offering several quality levels, so each student gets what suits their screen rather than the largest file by default.
Lower than the default, which is calibrated for fast-moving footage. A person speaking against a static background looks identical well below it. The exception is screen recordings with small text, where over-compression is genuinely visible — give those a little more room.
Whatever your recorder produces by default. Newer formats are smaller but not every device plays them, and choosing an exotic one yourself risks students who cannot play anything. Deciding what to serve to which device is your platform's job, not yours.
Yes, and it is the most overlooked setting. Content recorded at 60 frames per second costs substantially more than the same content at 30 and looks no better, because nothing in a lecture moves fast enough to benefit. Static slides can go lower still.
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